A shooter where you get to play against your own music collection!


We have received lots of feedback regarding the boss life in SHMUSICUP, both positive and negative. Some players liked the idea of the life bar corresponding to the length of the song, while others think that shooting at a boss aimlessly is not exciting enough. All agreed that no one wants the song to end prematurely though, so we had to figure out a solution.

In this latest update we have included a new feature, Boss Overdrive. The life of the boss has changed now, and actually depletes according to how much you shoot at it. To rapidly decrease its health, shoot at the core, which is at the center of every boss (The boss blinks when the core is shot so it’s easy to tell). Getting the life of the boss down to zero triggers Boss Overdrive, in which scores double, but the boss moves faster. The key to getting awesome scores will be to get into Boss Overdrive as soon as possible early in the song.

There are multiple endings and bonuses depending on the remaining life of the boss as well. Additional tweaks and bug fixes have also been made to the game based on suggestions and feedback, have a go now and see the new changes!


On a side note we discovered that in some rare cases, when you have more than one Flash movie running (adverts included), the characters don’t appear, only the background and nothing else. We are working hard to fix the bug, but in the mean time if you encounter this problem please switch to another browser or close other pages that have Flash running. Sorry for the inconvenience!

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One Response to “SHMUSICUP Update”

  1. oh nice, now i should check it out!

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